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CursorClaude Codev0Windsurf

Awesomic

> Awesomic

editorial zinc grid with confetti-orange punctuation. Awesomic operates in a restrained, neutral-first visual register: a zinc-gray scale carries nearly the entire interface, with one vivid orange badge accent and almost no other chromatic intrusion. The geometry is defined by generous corner rounding — 36px cards, 14px buttons, 10000px pills — and hairline 1px borders replace drop shadows as the primary elevation tool. Typography is a single custom geometric sans (Cosmica) deployed at bold display weights (56–64px / weight 600) for editorial headlines, paired with compact 14px body text that signals efficiency. The atmosphere is that of a confident, infrastructure-grade marketplace: quiet surfaces, precise density, and color deployed as functional punctuation rather than decoration.

↗ https://www.awesomic.io

Color Palette

BRAND

📋 Copy #ff5a00

Ember

#ff5a00

Accent badges (YC batch tags, highlight chips) — the single vivid color in the system, used sparingly for startup credentials and category emphasis

ACCENT

📋 Copy #fe45e2

Magenta Spark

#fe45e2

Rare decorative card accent — used on one hero card as visual punctuation against the monochrome grid

NEUTRALS

Copy #09090b

Obsidian

#09090b

Primary action buttons, hero headlines, dominant text — the deepest near-black that grounds every dark CTA and display heading against the light canvas

Copy #18181b

Graphite

#18181b

Body text, nav text, badge text — the working ink color across paragraphs, links, and labels

Copy #27272a

Slate

#27272a

Secondary headings and elevated card surfaces — a mid-dark gray for cards that need visual weight

Copy #3f3f46

Iron

#3f3f46

Muted text, button labels on light surfaces, badge text — the mid-gray used for secondary UI labels and outlined-button text

Copy #52525b

Steel

#52525b

Icon strokes, supporting metadata — borders and icon outlines in darker contexts

Copy #71717a

Fog

#71717a

Helper text, tertiary labels — muted copy and supporting metadata

Copy #a1a1aa

Ash

#a1a1aa

Placeholder text, disabled labels, light icon strokes — the lightest readable gray

Copy #d4d4d8

Mist

#d4d4d8

Subtle borders, secondary card fills, link pill backgrounds — structural divider color

Copy #ececee

Cloud

#ececee

Primary border color across the system — 1px hairline rules on cards, badges, and inputs

Copy #f4f4f5

Paper

#f4f4f5

Canvas background, card surfaces, badge fills — the warm-cool gray that carries the page surface

Copy #ffffff

Snow

#ffffff

Elevated surfaces (cards on canvas), input fields, button backgrounds for ghost/neutral actions

Typography

TYPE SCALE Minor Third (1.2) from 18px base
display 113px · 400 · 1.1

The quick brown fox jumps

heading-lg 78px · 400 · 1.1

The quick brown fox jumps

heading 48px · 400 · 1.1

The quick brown fox jumps

heading-sm 42px · 400 · 1.2

The quick brown fox jumps

subheading 36px · 400 · 1.2

The quick brown fox jumps

heading-xs 27px · 400 · 1

The quick brown fox jumps

heading-2xs 24px · 400 · 1.25

The quick brown fox jumps

body 18px · 200 · 1.5

The quick brown fox jumps

FONTS

PRIMARY PPNeueMontreal
WEIGHTS 200, 400, 600, 700
SIZES 12–113px · 11 values
LINE HEIGHT 0.81–1.5 · 8 values
LETTER SPACING -4.52px at 113px – normal
FALLBACK Inter

Spacing & Shape

Density Comfortable
Base Unit 6px
Max Width 1280px
Section Gap 60-120px
Card Padding 24-38px
Border Radius 24px (Pills)

Guidelines

✓ DO

  • Use #8052ff (Electric Iris) exclusively for primary action buttons
  • Set headlines at weight 400 with aggressive negative letter spacing (-0.04em)
  • Use weight 200 (ultra-light) for 18px body text for airy readability
  • Maintain pure #000000 black as section canvas background

✕ DON'T

  • Do not use filled violet for large background surface containers
  • Do not set body text at standard weight 400
  • Do not introduce card containers with heavy borders or drop shadows
  • Do not add color gradients to flat UI components
Active Format: DESIGN.md > Extended
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